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How many copies did Behind Glass: Aquarium Simulator sell?

Estimated copies sold
≈ 10k–17k
$42k–$114k after Steam's cut $77k–$175k before the cut
from 414 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Behind Glass: Aquarium Simulator out and predicted the genre from its 8 similar games. Every figure here, including Behind Glass: Aquarium Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 20k–38k
best case 75k (Ultimate Fishing® Simulator 2)
Games like Behind Glass: Aquarium Simulator

The middle of these games

≈ 20k–38k copies

≈ $127k–$209k after Steam's cut

from ~666 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Ultimate Fishing® Simulator 2 at ≈ 57k–92k copies, ≈ $313k–$841k after Steam's cut.

What it took to get here
About half the games that made it here had over 256 reviews in their first month; the spread ran 175 to 2k.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Realistic (5 of 8).
The winners
Winners here lead with Fishing + Simulation, priced around $20.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Aquarist
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Est. copies
≈ 29k–46k
1.7x vs typical
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$126k–$338k after Steam's cut $228k–$520k before the cut
$15.99
1k reviews
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IndieSandbox
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≈ 16k–26k
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Immersive SimCreature Collector
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≈ 30k–49k
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$83k–$223k after Steam's cut $151k–$343k before the cut
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UnderwaterRelaxing
Biotope
2019
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≈ 6k–10k
SteamSpy under 20k
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$26k–$70k after Steam's cut $47k–$108k before the cut
$14.99
220 reviews
Mixed
SimulationLife Sim
Subside
2024
Est. copies
≈ 13k–21k
SteamSpy under 20k
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$89k–$240k after Steam's cut $162k–$369k before the cut
$24.99
523 reviews
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Ecosystem
2024
Est. copies
≈ 16k–26k
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$86k–$232k after Steam's cut $157k–$357k before the cut
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My Koi
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Est. copies
≈ 17k–28k
SteamSpy 50k–100k
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RelaxingSimulation
Ultimate Fishing® Simulator 2
2025
Est. copies
≈ 57k–92k
3.4x vs typical
SteamSpy 50k–100k
Est. revenue
$313k–$841k after Steam's cut $569k–$1.3M before the cut
$19.99
2k reviews
Mixed
FishingSimulation

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