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How many copies did Noob - The Factionless sell?

Estimated copies sold
≈ 28k–45k
$230k–$619k after Steam's cut $419k–$953k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Noob - The Factionless out and predicted the genre from its 8 similar games. Every figure here, including Noob - The Factionless's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 121k–512k
best case 1.4M (Metaphor: ReFantazio)
Games like Noob - The Factionless

The middle of these games

≈ 121k–512k copies

≈ $944k–$5.9M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Metaphor: ReFantazio at ≈ 1.1M–1.7M copies, ≈ $20.5M–$55.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 758 to 15k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Combat (8 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with JRPG + Turn-Based Combat, priced around $70.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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