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How many copies did Love n War: Hero by Chance II sell?

Estimated copies sold
≈ 14k–23k
$23k–$62k after Steam's cut $42k–$96k before the cut
from 567 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Love n War: Hero by Chance II out and predicted the genre from its 8 similar games. Every figure here, including Love n War: Hero by Chance II's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.0M–4.9M
best case 7.1M (World of Warships)
Games like Love n War: Hero by Chance II

The middle of these games

≈ 3.0M–4.9M copies

≈ $33.1M–$77.9M after Steam's cut

from ~95k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: World of Warships at ≈ 5.4M–8.7M copies.

What it took to get here
About half the games that made it here had over 19k reviews in their first month; the spread ran 1k to 22k.
The genre you'd be entering
Your set
Your set clusters on War (5 of 8) and Shooter (3 of 8).
The winners
Winners here lead with Naval Combat + Co-op.
The era
None of the games you compared shipped in the last two years; the newest is from 2021. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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