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How many copies did RPGolf Legends sell?

Estimated copies sold
≈ 694–1k
$6k–$15k after Steam's cut $10k–$24k before the cut
from 28 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left RPGolf Legends out and predicted the genre from its 8 similar games. Every figure here, including RPGolf Legends's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.8M–11.7M
best case 39.3M (Black Myth: Wukong)
Games like RPGolf Legends

The middle of these games

≈ 6.8M–11.7M copies

≈ $95.4M–$203.6M after Steam's cut

from ~260k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Fantasy (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Black Myth: Wukong at ≈ 30.0M–48.7M copies, ≈ $494.5M–$1329.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 183k reviews in their first month; the spread ran 128k to 836k.
The genre you'd be entering
Your set
Your set clusters on Fantasy (4 of 8) and Open World (4 of 8).
The winners
Winners here lead with Souls-like + Action RPG, priced around $60. The breakout hits carry Souls-like + Action RPG + Third Person; a typical game here doesn't.
The era
The games you compared span 2011 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Elder Scrolls V: Skyrim
2011
Est. copies
≈ 20.1M–32.6M
SteamSpy 5M–10M
Est. revenue
$110.4M–$296.8M after Steam's cut $200.7M–$456.6M before the cut
$19.99
318k reviews
Very Positive
Open WorldRPG
ELDEN RING
2022
Est. copies
≈ 28.6M–46.4M
4.4x vs typical
SteamSpy 20M–50M
Est. revenue
$471.3M–$1267.1M after Steam's cut $856.9M–$1949.4M before the cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
Monster Hunter Wilds
2025
Est. copies
≈ 8.1M–13.2M
SteamSpy 20M–50M
Est. revenue
$89.6M–$240.9M after Steam's cut $162.9M–$370.6M before the cut
$39.99
329k reviews
Mixed
HuntingAction
The Elder Scrolls® Online
2017
Est. copies
≈ 5.6M–9.0M
SteamSpy 5M–10M
Est. revenue
$30.5M–$82.1M after Steam's cut $55.5M–$126.2M before the cut
$19.99
161k reviews
Very Positive
RPGMMORPG
Black Myth: Wukong
2024
Est. copies
≈ 30.0M–48.7M
4.6x vs typical
SteamSpy 50M–100M
Est. revenue
$494.5M–$1329.5M after Steam's cut $899.1M–$2045.4M before the cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
Hogwarts Legacy
2023
Est. copies
≈ 9.2M–15.0M
SteamSpy 20M–50M
Est. revenue
$152.1M–$408.9M after Steam's cut $276.5M–$629.1M before the cut
$59.99
372k reviews
Very Positive
MagicOpen World
Lost Ark
2022
Est. copies
≈ 5.0M–8.2M
SteamSpy 50M–100M
Est. revenue
Free
Free
203k reviews
Mostly Positive
MMORPGFree to Play
DARK SOULS™: REMASTERED
2018
Est. copies
≈ 4.7M–7.6M
SteamSpy 2M–5M
Est. revenue
$51.7M–$139.1M after Steam's cut $94.0M–$213.9M before the cut
$39.99
155k reviews
Very Positive
Souls-likeDark Fantasy

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