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How many copies did Project Demigod sell?

Estimated copies sold
≈ 10k–17k
$56k–$151k after Steam's cut $102k–$233k before the cut
from 413 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Project Demigod out and predicted the genre from its 8 similar games. Every figure here, including Project Demigod's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 41k–43k
best case 983k (VTOL VR)
Games like Project Demigod

The middle of these games

≈ 41k–43k copies

≈ $359k–$419k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: VTOL VR at ≈ 749k–1.2M copies, ≈ $6.2M–$16.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 432 reviews in their first month; the spread ran 178 to 7k.
The genre you'd be entering
Your set
Your set clusters on VR (8 of 8) and Physics (4 of 8).
The winners
Winners here lead with VR, priced around $30.
The era
The games you compared span 2017 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DAVIGO: VR vs. PC
2023
Est. copies
≈ 35k–56k
SteamSpy 20k–50k
Est. revenue
$238k–$639k after Steam's cut $432k–$983k before the cut
$24.99
1k reviews
Very Positive
Early AccessVR
BONELAB
2022
Est. copies
≈ 502k–816k
16x vs typical
SteamSpy 500k–1M
Est. revenue
$5.5M–$14.9M after Steam's cut $10.0M–$22.9M before the cut
$39.99
20k reviews
Very Positive
VRPhysics
UNDERDOGS
2024
Est. copies
≈ 72k–117k
2.3x vs typical
SteamSpy 50k–100k
Est. revenue
$596k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$29.99
3k reviews
Overwhelmingly Positive
VRAction-Adventure
RUMBLE
2022
Est. copies
≈ 88k–143k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$606k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$24.99
4k reviews
Very Positive
VRFighting
VTOL VR
2017
Est. copies
≈ 749k–1.2M
17x vs typical
SteamSpy 500k–1M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.5M before the cut
$29.99
22k reviews
Overwhelmingly Positive
FlightVR
Battle Talent
2023
Est. copies
≈ 31k–51k
SteamSpy 20k–50k
Est. revenue
$173k–$465k after Steam's cut $314k–$715k before the cut
$19.99
1k reviews
Mostly Positive
VRSwordplay
Contractors Showdown : ExfilZone
2024
Est. copies
≈ 88k–142k
2.8x vs typical
SteamSpy 100k–200k
Est. revenue
$482k–$1.3M after Steam's cut $876k–$2.0M before the cut
$19.99
4k reviews
Mixed
VRShooter
The Light Brigade: Definitive Edition
2023
Est. copies
≈ 32k–51k
SteamSpy 20k–50k
Est. revenue
$217k–$582k after Steam's cut $394k–$896k before the cut
$24.99
1k reviews
Very Positive
VRAction

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