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How big is I Am - a story of awakenings?

Estimated owners
≈ 99–161
from 4 reviews (4 user reviews)
Thin evidence: 4 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left I Am - a story of awakenings out and predicted the genre from its 8 similar games. Every figure here, including I Am - a story of awakenings's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 41k–151k
best case 832k (High On Life)
Games like I Am - a story of awakenings

The middle of these games

≈ 41k–151k copies

≈ $274k–$1.2M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: High On Life at ≈ 634k–1.0M copies, ≈ $7.0M–$18.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 718 reviews in their first month; the spread ran 18 to 7k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (8 of 8) and FPS (8 of 8).
The winners
Winners here lead with Comedy + FPS, priced around $40.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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ActionAdventure
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Open WorldCo-op

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