Sign in
wishvane

How many copies did Victory at Sea Atlantic - World War II Naval Warfare sell?

Estimated copies sold
≈ 3k–5k
$31k–$84k after Steam's cut $57k–$130k before the cut
from 115 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Victory at Sea Atlantic - World War II Naval Warfare out and predicted the genre from its 8 similar games. Every figure here, including Victory at Sea Atlantic - World War II Naval Warfare's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.8M–5.0M
best case 20.5M (Hearts of Iron IV)
Games like Victory at Sea Atlantic - World War II Naval Warfare

The middle of these games

≈ 2.8M–5.0M copies

≈ $24.8M–$72.3M after Steam's cut

from ~82k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Hearts of Iron IV at ≈ 15.6M–25.4M copies, ≈ $214.5M–$576.7M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Grand Strategy (7 of 8) and Historical (7 of 8).
The winners
Winners here lead with World War II + Grand Strategy, priced around $50.
The era
The games you compared span 2010 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

STAR WARS™ Empire at War - Gold Pack
2010
Est. copies
≈ 2.7M–4.4M
SteamSpy 1M–2M
Est. revenue
$15.0M–$40.2M after Steam's cut $27.2M–$61.9M before the cut
$19.99
43k reviews
Overwhelmingly Positive
StrategyRTS
Total War: THREE KINGDOMS
2019
Est. copies
≈ 2.7M–4.4M
SteamSpy 5M–10M
Est. revenue
$29.6M–$79.7M after Steam's cut $53.9M–$122.6M before the cut
$39.99
94k reviews
Very Positive
StrategyHistorical
Hearts of Iron IV
2016
Est. copies
≈ 15.6M–25.4M
4.6x vs typical
SteamSpy 5M–10M
Est. revenue
$214.5M–$576.7M after Steam's cut $390.0M–$887.2M before the cut
$49.99
375k reviews
Very Positive
StrategyWorld War II
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$24.8M–$66.6M after Steam's cut $45.0M–$102.4M before the cut
$39.99
91k reviews
Very Positive
StrategyCity Builder
Crusader Kings III
2020
Est. copies
≈ 3.5M–5.8M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$48.8M–$131.2M after Steam's cut $88.7M–$201.9M before the cut
$49.99
143k reviews
Very Positive
StrategyMedieval
Total War: NAPOLEON – Definitive Edition
2010
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$12.0M–$32.2M after Steam's cut $21.7M–$49.5M before the cut
$24.99
28k reviews
Very Positive
StrategyHistorical
Victoria II
2010
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.7M after Steam's cut $12.6M–$28.7M before the cut
$19.99
20k reviews
Very Positive
Grand StrategyStrategy
Crusader Kings II
2012
Est. copies
≈ 4.7M–7.6M
SteamSpy 2M–5M
Est. revenue
Free
Free
74k reviews
Very Positive
Grand StrategyStrategy

Sizing up your own game? See what its genre can realistically do before you build it.