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How many copies did Cat Museum sell?

Estimated copies sold
≈ 23k–37k
$31k–$83k after Steam's cut $56k–$128k before the cut
from 910 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cat Museum out and predicted the genre from its 8 similar games. Every figure here, including Cat Museum's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 223k–708k
best case 1.1M (Superliminal)
Games like Cat Museum

The middle of these games

≈ 223k–708k copies

≈ $392k–$4.3M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Superliminal at ≈ 843k–1.4M copies, ≈ $4.6M–$12.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 616 to 3k.
The genre you'd be entering
Your set
Your set clusters on Surreal (8 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Puzzle + First-Person, priced around $20.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Superliminal
2020
Est. copies
≈ 843k–1.4M
3.8x vs typical
SteamSpy 1M–2M
Est. revenue
$4.6M–$12.5M after Steam's cut $8.4M–$19.2M before the cut
$19.99
34k reviews
Very Positive
PuzzleFirst-Person
Samorost 3
2016
Est. copies
≈ 231k–375k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$19.99
6k reviews
Very Positive
Point & ClickHand-drawn
INDIKA
2024
Est. copies
≈ 229k–372k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before the cut
$24.99
9k reviews
Very Positive
SurrealPuzzle
Manifold Garden
2020
Est. copies
≈ 211k–343k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$19.99
9k reviews
Overwhelmingly Positive
PuzzleSurreal
Antichamber
2013
Est. copies
≈ 1.1M–1.8M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.5M before the cut
$19.99
18k reviews
Overwhelmingly Positive
PuzzleFirst-Person
Rusty Lake Hotel
2016
Est. copies
≈ 439k–713k
SteamSpy 500k–1M
Est. revenue
$240k–$645k after Steam's cut $436k–$993k before the cut
$1.99
11k reviews
Overwhelmingly Positive
PuzzlePoint & Click
PUSS!
2018
Est. copies
≈ 47k–77k
SteamSpy 50k–100k
Est. revenue
$130k–$349k after Steam's cut $236k–$537k before the cut
$9.99
2k reviews
Very Positive
PsychedelicDifficult
Hyperbolica
2022
Est. copies
≈ 33k–53k
SteamSpy 20k–50k
Est. revenue
$117k–$315k after Steam's cut $213k–$484k before the cut
$12.99
1k reviews
Very Positive
SurrealExploration

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