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How many copies did Juice Galaxy sell?

Estimated copies sold
≈ 261k–425k
$359k–$964k after Steam's cut $652k–$1.5M before the cut
from 11k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Juice Galaxy out and predicted the genre from its 8 similar games. Every figure here, including Juice Galaxy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 42k–405k
best case 1.1M (Superliminal)
Games like Juice Galaxy

The middle of these games

≈ 42k–405k copies

≈ $284k–$991k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Superliminal at ≈ 843k–1.4M copies, ≈ $4.6M–$12.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 616 reviews in their first month; the spread ran 289 to 3k.
The genre you'd be entering
Your set
Your set clusters on Physics (5 of 8) and Puzzle (4 of 8).
The winners
Winners here lead with Puzzle + First-Person, priced around $20.
The era
The games you compared span 2009 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bad Rats: the Rats' Revenge
2009
Est. copies
≈ 938k–1.5M
6.4x vs typical
SteamSpy 500k–1M
Est. revenue
$513k–$1.4M after Steam's cut $933k–$2.1M before the cut
$1.99
15k reviews
Mostly Positive
Cult ClassicPhysics
Exo One
2021
Est. copies
≈ 131k–212k
2.3x vs typical
SteamSpy 200k–500k
Est. revenue
$610k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$16.99
5k reviews
Very Positive
AtmosphericExploration
4D Golf
2024
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$109k–$294k after Steam's cut $199k–$452k before the cut
$19.99
801 reviews
Overwhelmingly Positive
CasualMini Golf
Grimlord
2024
Est. copies
≈ 28k–46k
SteamSpy 20k–50k
Est. revenue
$235k–$632k after Steam's cut $427k–$972k before the cut
$29.99
1k reviews
Mostly Positive
Source of Madness
2022
Est. copies
≈ 39k–63k
SteamSpy under 20k
Est. revenue
$214k–$575k after Steam's cut $389k–$885k before the cut
$19.99
2k reviews
Mixed
Rogue-liteLovecraftian
Superliminal
2020
Est. copies
≈ 843k–1.4M
15x vs typical
SteamSpy 1M–2M
Est. revenue
$4.6M–$12.5M after Steam's cut $8.4M–$19.2M before the cut
$19.99
34k reviews
Very Positive
PuzzleFirst-Person
STANDBOX
2023
Est. copies
≈ 76k–123k
SteamSpy 50k–100k
Est. revenue
$166k–$447k after Steam's cut $302k–$688k before the cut
$7.99
3k reviews
Very Positive
ViolentSandbox
Hyperbolica
2022
Est. copies
≈ 33k–53k
SteamSpy 20k–50k
Est. revenue
$117k–$315k after Steam's cut $213k–$484k before the cut
$12.99
1k reviews
Very Positive
SurrealExploration

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