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How many copies did Exo One sell?

Estimated copies sold
≈ 131k–212k
$610k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Exo One out and predicted the genre from its 8 similar games. Every figure here, including Exo One's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.4M–6.7M
best case 22.6M (No Man's Sky)
Games like Exo One

The middle of these games

≈ 5.4M–6.7M copies

≈ $44.5M–$108.1M after Steam's cut

from ~157k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: No Man's Sky at ≈ 17.2M–28.0M copies, ≈ $284.5M–$764.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 40k reviews in their first month; the spread ran 5k to 93k.
The genre you'd be entering
Your set
Your set clusters on Exploration (7 of 8) and Space (6 of 8).
The winners
Winners here lead with Procedural Generation + Exploration, priced around $45. The breakout hits carry Procedural Generation + Dwarf + PvE; a typical game here doesn't.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
2.4x vs typical
SteamSpy 5M–10M
Est. revenue
$77.6M–$208.6M after Steam's cut $141.1M–$321.0M before the cut
$29.99
379k reviews
Overwhelmingly Positive
DwarfCo-op
No Man's Sky
2016
Est. copies
≈ 17.2M–28.0M
2.6x vs typical
SteamSpy 5M–10M
Est. revenue
$284.5M–$764.9M after Steam's cut $517.2M–$1176.7M before the cut
$59.99
415k reviews
Very Positive
Open WorldOpen World Survival Craft
Starfield
2023
Est. copies
≈ 4.3M–7.1M
SteamSpy 2M–5M
Est. revenue
$59.7M–$160.4M after Steam's cut $108.5M–$246.8M before the cut
$49.99
175k reviews
Mixed
SpaceSingleplayer
STAR WARS Jedi: Fallen Order™
2019
Est. copies
≈ 5.0M–8.2M
SteamSpy 2M–5M
Est. revenue
$55.4M–$149.0M after Steam's cut $100.7M–$229.2M before the cut
$39.99
175k reviews
Very Positive
Action-AdventureSouls-like
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.8M after Steam's cut $204.7M–$465.8M before the cut
$49.99
197k reviews
Very Positive
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$33.0M–$88.8M after Steam's cut $60.1M–$136.6M before the cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World
Outer Wilds
2020
Est. copies
≈ 2.6M–4.3M
SteamSpy 1M–2M
Est. revenue
$18.2M–$48.9M after Steam's cut $33.1M–$75.3M before the cut
$24.99
107k reviews
Overwhelmingly Positive
ExplorationSpace
Starbound
2016
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.8M after Steam's cut $38.4M–$87.4M before the cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox

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