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How many copies did Food Delivery Battle sell?

Estimated copies sold
≈ 570–927
$625–$2k after Steam's cut $1k–$3k before the cut
from 23 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Food Delivery Battle out and predicted the genre from its 8 similar games. Every figure here, including Food Delivery Battle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 49k–110k
best case 133k (Dead Rising Deluxe Remaster)
Games like Food Delivery Battle

The middle of these games

≈ 49k–110k copies

≈ $188k–$1.1M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Dead Rising Deluxe Remaster at ≈ 101k–165k copies, ≈ $1.4M–$3.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 185 reviews in their first month; the spread ran 12 to 3k.
The genre you'd be entering
Your set
Your set clusters on Transportation (6 of 8) and Management (5 of 8).
The winners
Winners here lead with Zombies + Action-Adventure, priced around $50.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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TransportationTrains

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