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How many copies did Dead Rising Deluxe Remaster sell?

Estimated copies sold
≈ 101k–165k
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dead Rising Deluxe Remaster out and predicted the genre from its 8 similar games. Every figure here, including Dead Rising Deluxe Remaster's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 66k–938k
best case 1.4M (Creativerse)
Games like Dead Rising Deluxe Remaster

The middle of these games

≈ 66k–938k copies

≈ $462k–$7.2M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Creativerse at ≈ 1.1M–1.7M copies, ≈ $7.3M–$19.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 698 reviews in their first month; the spread ran 99 to 1k.
The genre you'd be entering
Your set
Your set clusters on Open World (6 of 8) and Sandbox (6 of 8).
The winners
Winners here lead with Exploration + Sandbox, priced around $25.
The era
The games you compared span 2009 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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3.3x vs typical
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