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How many copies did Xtreme Aces Racing sell?

Estimated copies sold
≈ 149–242
$614–$2k after Steam's cut $1k–$3k before the cut
from 6 reviews (6 user reviews)
Thin evidence: 6 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Xtreme Aces Racing out and predicted the genre from its 8 similar games. Every figure here, including Xtreme Aces Racing's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 114–586
best case 721k (Project Wingman)
Games like Xtreme Aces Racing

The middle of these games

≈ 114–586 copies

≈ $221–$565 after Steam's cut

from ~6 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Project Wingman at ≈ 549k–893k copies, ≈ $3.8M–$10.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 3k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Flight (8 of 8) and Combat Racing (7 of 8).
The winners
Winners here lead with Flight + Jet, priced around $25. The breakout hits carry Indie + War + Military; a typical game here doesn't.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Skydrift Infinity
2021
Est. copies
≈ 3k–5k
19x vs typical
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$32k before the cut
$9.99
112 reviews
Mostly Positive
RacingCombat Racing
Project Wingman
2020
Est. copies
≈ 549k–893k
3692x vs typical
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.2M after Steam's cut $6.9M–$15.6M before the cut
$24.99
22k reviews
Very Positive
FlightAction
Sky Mad
2024
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$138–$368 after Steam's cut $250–$566 before the cut
$9.99
2 reviews
2 user reviews
ActionRacing
Midnight Ohota
2021
Est. copies
≈ 521–846
3.5x vs typical
SteamSpy under 20k
Est. revenue
$142–$381 after Steam's cut $258–$586 before the cut
$0.99
21 reviews
Mostly Positive
SimulationAction
Tunnel Blast
2021
Est. copies
≈ 124–202
SteamSpy 20k–50k
Est. revenue
$34–$91 after Steam's cut $61–$140 before the cut
$0.99
5 reviews
5 user reviews
ActionFlight
DARKAIR
2020
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$103–$273 after Steam's cut $187–$420 before the cut
$14.99
1 reviews
1 user reviews
Combat RacingFlight
ZEROED
2021
Est. copies
≈ 372–605
2.5x vs typical
SteamSpy under 20k
Est. revenue
$408–$1k after Steam's cut $742–$2k before the cut
$3.99
15 reviews
Positive
Combat RacingFlight
River Raid 3D
2022
Est. copies
≈ 149–242
SteamSpy under 20k
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$205–$549 after Steam's cut $372–$845 before the cut
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6 reviews
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Hero ShooterFlight

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