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wishvane

How many copies did SquareMan sell?

Estimated copies sold
≈ 124–202
$34–$91 after Steam's cut $61–$140 before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SquareMan out and predicted the genre from its 8 similar games. Every figure here, including SquareMan's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–20k
best case 45k (Ambidextro)
Games like SquareMan

The middle of these games

≈ 7k–20k copies

≈ $10k–$52k after Steam's cut

from ~266 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Ambidextro at ≈ 34k–56k copies, ≈ $76k–$204k after Steam's cut.

What it took to get here
About half the games that made it here had over 88 reviews in their first month; the spread ran 22 to 932.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (8 of 8) and Precision Platformer (7 of 8).
The winners
Winners here lead with Precision Platformer + 2D Platformer, priced around $8.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Aim Climb
2022
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$11k–$31k after Steam's cut $21k–$47k before the cut
$6.80
247 reviews
Very Positive
Goat's Tale (Classic)
2022
Est. copies
≈ 8k–14k
SteamSpy 20k–50k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$1.99
336 reviews
Very Positive
Ambidextro
2025
Est. copies
≈ 34k–56k
5.2x vs typical
SteamSpy 20k–50k
Est. revenue
$76k–$204k after Steam's cut $138k–$313k before the cut
$7.99
1k reviews
Overwhelmingly Positive
Ascent
2020
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$4.99
100 reviews
Very Positive
Precision Platformer2D Platformer
Philophobia: The Fear of Love
2020
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$24k before the cut
$11.99
71 reviews
Very Positive
Banana Hell
2020
Est. copies
≈ 22k–35k
3.3x vs typical
SteamSpy 100k–200k
Est. revenue
$18k–$48k after Steam's cut $32k–$73k before the cut
$2.99
870 reviews
Mixed
IndieCasual
Circa Infinity
2015
Est. copies
≈ 14k–22k
SteamSpy 20k–50k
Est. revenue
$45k–$121k after Steam's cut $82k–$186k before the cut
$11.99
279 reviews
Very Positive
Precision Platformer2D Platformer
Splodey
2024
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$22k–$60k after Steam's cut $41k–$93k before the cut
$12.99
253 reviews
Very Positive
Precision PlatformerSide Scroller

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