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How big is Basault VR?

Estimated owners
≈ 645–1k
from 26 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Basault VR out and predicted the genre from its 8 similar games. Every figure here, including Basault VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–9k
best case 1.4M (BONEWORKS)
Games like Basault VR

The middle of these games

≈ 4k–9k copies

≈ $17k–$24k after Steam's cut

from ~132 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: BONEWORKS at ≈ 1.0M–1.7M copies, ≈ $8.7M–$23.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 50 reviews in their first month; the spread ran 27 to 2k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Parkour (6 of 8) and VR (6 of 8).
The winners
Winners here lead with VR, priced around $25. The breakout hits carry Adventure + Physics + Sandbox; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BONEWORKS
2019
Est. copies
≈ 1.0M–1.7M
277x vs typical
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.7M–$35.8M before the cut
$29.99
36k reviews
Very Positive
VRPhysics
Brazen Blaze -3vs3 Brawl Arena-
2024
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
Free
Free
107 reviews
Very Positive
VRArena Shooter
Infinity Runner
2014
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$15k–$41k after Steam's cut $28k–$63k before the cut
$6.99
141 reviews
Mixed
ActionIndie
Yupitergrad 🚀(Virtual Reality Adventure)
2020
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$12k–$34k after Steam's cut $23k–$52k before the cut
$14.99
122 reviews
Very Positive
ActionVR
STRIDE
2022
Est. copies
≈ 54k–88k
17x vs typical
SteamSpy 200k–500k
Est. revenue
$297k–$797k after Steam's cut $539k–$1.2M before the cut
$19.99
2k reviews
Mostly Positive
VRAction
The Burst
2024
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$9k–$25k after Steam's cut $17k–$38k before the cut
$15.99
85 reviews
Mostly Positive
VRAction
Grapple Tournament
2023
Est. copies
≈ 9k–14k
2.7x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
357 reviews
Very Positive
VRArena Shooter
Acid Spy
2018
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$9k–$23k after Steam's cut $16k–$36k before the cut
$5.99
172 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.