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How many copies did Acid Spy sell?

Estimated copies sold
≈ 5k–8k
$9k–$23k after Steam's cut $16k–$36k before the cut
from 172 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Acid Spy out and predicted the genre from its 8 similar games. Every figure here, including Acid Spy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.8M–7.0M
best case 31.7M (Dying Light)
Games like Acid Spy

The middle of these games

≈ 1.8M–7.0M copies

≈ $20.7M–$76.5M after Steam's cut

from ~43k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Dying Light at ≈ 24.1M–39.2M copies, ≈ $165.8M–$445.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Stealth (6 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Zombies + Survival Horror, priced around $25.
The era
The games you compared span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Outlast
2013
Est. copies
≈ 8.7M–14.2M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$36.0M–$96.9M after Steam's cut $65.5M–$149.1M before the cut
$14.99
138k reviews
Overwhelmingly Positive
HorrorFirst-Person
Watch_Dogs™
2014
Est. copies
≈ 2.9M–4.8M
SteamSpy 1M–2M
Est. revenue
$16.1M–$43.4M after Steam's cut $29.4M–$66.8M before the cut
$19.99
52k reviews
Mostly Positive
Open WorldHacking
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
12x vs typical
SteamSpy 10M–20M
Est. revenue
$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
$24.99
494k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Thief
2014
Est. copies
≈ 1.3M–2.2M
SteamSpy 1M–2M
Est. revenue
$7.4M–$19.9M after Steam's cut $13.4M–$30.6M before the cut
$19.99
24k reviews
Mostly Positive
StealthAction
Watch_Dogs® 2
2016
Est. copies
≈ 4.2M–6.8M
2.4x vs typical
SteamSpy 2M–5M
Est. revenue
$57.9M–$155.7M after Steam's cut $105.3M–$239.5M before the cut
$49.99
101k reviews
Very Positive
Open WorldHacking
Assassin's Creed® Syndicate
2015
Est. copies
≈ 1.6M–2.6M
SteamSpy 2M–5M
Est. revenue
$13.3M–$35.7M after Steam's cut $24.2M–$55.0M before the cut
$29.99
33k reviews
Very Positive
AssassinOpen World
Tom Clancy’s Splinter Cell Blacklist
2013
Est. copies
≈ 1.4M–2.2M
SteamSpy 1M–2M
Est. revenue
$7.5M–$20.2M after Steam's cut $13.7M–$31.1M before the cut
$19.99
22k reviews
Mostly Positive
StealthAction
DEATHLOOP
2021
Est. copies
≈ 755k–1.2M
SteamSpy 1M–2M
Est. revenue
$12.4M–$33.5M after Steam's cut $22.6M–$51.5M before the cut
$59.99
30k reviews
Mostly Positive
FPSAction

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