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How many copies did Maximum Fighterz: Direct Offensive Action sell?

Estimated copies sold
≈ 198–322
$54–$145 after Steam's cut $98–$223 before the cut
from 8 reviews (8 user reviews)
Thin evidence: 8 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Maximum Fighterz: Direct Offensive Action out and predicted the genre from its 8 similar games. Every figure here, including Maximum Fighterz: Direct Offensive Action's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–3k
best case 27k (Swords and Sandals 2 Redux)
Games like Maximum Fighterz: Direct Offensive Action

The middle of these games

≈ 2k–3k copies

≈ $6k–$12k after Steam's cut

from ~60 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Swords and Sandals 2 Redux at ≈ 20k–33k copies, ≈ $55k–$149k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 14 reviews in their first month; the spread ran 6 to 52.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on 2D Fighter (6 of 8) and Turn-Based Combat (6 of 8).
The winners
Winners here lead with 2D Fighter + Turn-Based Combat, priced around $10. The breakout hits carry Nostalgia + Fighting + Cartoon; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Swords and Sandals Medieval
2017
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$4k–$10k after Steam's cut $6k–$15k before the cut
$6.99
54 reviews
Mostly Positive
Turn-Based CombatTactical RPG
Spandex Force: Champion Rising
2015
Est. copies
≈ 5k–8k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
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$4.99
105 reviews
Mixed
RPGCasual
Swords and Sandals 2 Redux
2017
Est. copies
≈ 20k–33k
9.8x vs typical
SteamSpy 50k–100k
Est. revenue
$55k–$149k after Steam's cut $101k–$229k before the cut
$9.99
587 reviews
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2D FighterTurn-Based Combat
Chroma Chronicles
2022
Est. copies
≈ 893–1k
SteamSpy under 20k
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Free
Free
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Strategy2D Fighter
Treachery in Beatdown City
2020
Est. copies
≈ 2k–3k
SteamSpy 50k–100k
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$12k–$32k after Steam's cut $21k–$49k before the cut
$19.99
86 reviews
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Turn-Based TacticsTurn-Based Combat
Middle Age Conquest
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before the cut
$6.99
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StrategyMedieval
Mega Knockdown
2022
Est. copies
≈ 2k–3k
SteamSpy under 20k
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$5k–$14k after Steam's cut $9k–$21k before the cut
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Very Positive
Early AccessFighting
Gladiators and Glory
2023
Est. copies
≈ 1k–2k
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StrategyRPG

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