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How many copies did DEEP FOG sell?

Estimated copies sold
≈ 4k–6k
$15k–$41k after Steam's cut $28k–$63k before the cut
from 148 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DEEP FOG out and predicted the genre from its 8 similar games. Every figure here, including DEEP FOG's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–68k
best case 182k (The Sinking City Remastered)
Games like DEEP FOG

The middle of these games

≈ 7k–68k copies

≈ $34k–$547k after Steam's cut

from ~751 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: The Sinking City Remastered at ≈ 139k–225k copies, ≈ $1.5M–$4.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 186 reviews in their first month; the spread ran 16 to 839.
The genre you'd be entering
Your set
Your set clusters on Action RPG (5 of 8) and Lovecraftian (4 of 8).
The winners
Winners here lead with Lovecraftian + Third-Person Shooter, priced around $40.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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