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How many copies did The Walking Dead: Betrayal sell?

Estimated copies sold
≈ 9k–14k
from 345 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Walking Dead: Betrayal out and predicted the genre from its 8 similar games. Every figure here, including The Walking Dead: Betrayal's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–6.1M
best case 13.0M (7 Days to Die)
Games like The Walking Dead: Betrayal

The middle of these games

≈ 1.3M–6.1M copies

≈ $2.8M–$165.2M after Steam's cut

from ~84k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: 7 Days to Die at ≈ 9.9M–16.1M copies, ≈ $122.7M–$330.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 72k reviews in their first month; the spread ran 2k to 327k.
The genre you'd be entering
Your set
Your set clusters on Zombies (5 of 8) and Horror (4 of 8).
The winners
Winners here lead with Survival + Zombies, priced around $45.
The era
The games you compared span 2013 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Deceit
2017
Est. copies
≈ 3.2M–5.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
92k reviews
Mostly Positive
PvPMultiplayer
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.3M–7.1M
SteamSpy 2M–5M
Est. revenue
$23.9M–$64.1M after Steam's cut $43.4M–$98.7M before the cut
$19.99
126k reviews
Overwhelmingly Positive
Just Survive
2015
Est. copies
≈ 3.7M–6.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
77k reviews
Mixed
ZombiesSurvival
State of Decay
2013
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
Free
Free
17k reviews
Very Positive
ZombiesSurvival
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.4M–8.8M
2.6x vs typical
SteamSpy 5M–10M
Est. revenue
$89.6M–$240.8M after Steam's cut $162.8M–$370.5M before the cut
$59.99
219k reviews
Mostly Positive
Open WorldCo-op
Project Winter
2019
Est. copies
≈ 549k–893k
SteamSpy 1M–2M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.7M–$6.2M before the cut
$9.99
19k reviews
Very Positive
Team-BasedSnow
Sinister Night 2
2025
Est. copies
≈ 50k–82k
SteamSpy 50k–100k
Est. revenue
$138k–$371k after Steam's cut $251k–$570k before the cut
$9.99
2k reviews
Very Positive
Early AccessMultiplayer
7 Days to Die
2024
Est. copies
≈ 9.9M–16.1M
4.7x vs typical
SteamSpy 10M–20M
Est. revenue
$122.7M–$330.0M after Steam's cut $223.1M–$507.7M before the cut
$44.99
400k reviews
Very Positive
SurvivalZombies

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