Sign in
wishvane

How many copies did FACTOR D sell?

Estimated copies sold
≈ 322–524
$796–$2k after Steam's cut $1k–$3k before the cut
from 13 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FACTOR D out and predicted the genre from its 8 similar games. Every figure here, including FACTOR D's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.2M–6.8M
best case 18.6M (Brawlhalla)
Games like FACTOR D

The middle of these games

≈ 2.2M–6.8M copies

≈ $19.3M–$21.1M after Steam's cut

from ~60k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Brawlhalla at ≈ 14.2M–23.0M copies.

What it took to get here
About half the games that made it here had over 125 reviews in their first month; the spread ran 4 to 218.
The genre you'd be entering
Your set
Your set clusters on 2D Fighter (5 of 8) and Rhythm (4 of 8).
The winners
Winners here lead with Fighting + 2D Fighter.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Brawlhalla
2017
Est. copies
≈ 14.2M–23.0M
6.8x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
411k reviews
Mostly Positive
Free to PlayMultiplayer
Standoff Beat
2024
Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$272–$732 after Steam's cut $495–$1k before the cut
$9.99
4 reviews
4 user reviews
Action2D Fighter
Exoblast
2022
Est. copies
≈ 8k–13k
too small to compare
SteamSpy 100k–200k
Est. revenue
Free
Free
315 reviews
Mostly Positive
RetroArcade
TERRORHYTHM (TRRT) - Rhythm driven action beat 'em up!
2018
Est. copies
≈ 2k–4k
too small to compare
SteamSpy 20k–50k
Est. revenue
$14k–$36k after Steam's cut $25k–$56k before the cut
$19.99
81 reviews
Mostly Positive
Beat 'em upRhythm
Street Fighter V
2016
Est. copies
≈ 1.8M–3.0M
SteamSpy 2M–5M
Est. revenue
$10.1M–$27.2M after Steam's cut $18.4M–$41.8M before the cut
$19.99
44k reviews
Mixed
FightingAction
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $21.9M–$49.9M before the cut
$19.99
76k reviews
Overwhelmingly Positive
VRRhythm
Rhythm Brawl
2023
Est. copies
≈ 3k–5k
too small to compare
SteamSpy under 20k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$4.99
135 reviews
Mostly Positive
CasualAction
Rivals of Aether
2017
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before the cut
$29.99
38k reviews
Overwhelmingly Positive
Fighting2D Fighter

Sizing up your own game? See what its genre can realistically do before you build it.