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How many copies did Battle 19XX sell?

Estimated copies sold
≈ 74–121
$41–$110 after Steam's cut $74–$169 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Battle 19XX out and predicted the genre from its 8 similar games. Every figure here, including Battle 19XX's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.7M–2.4M
best case 4.8M (Total War: WARHAMMER III)
Games like Battle 19XX

The middle of these games

≈ 1.7M–2.4M copies

≈ $8.8M–$39.7M after Steam's cut

from ~35k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Total War: WARHAMMER III at ≈ 3.7M–6.0M copies, ≈ $60.5M–$162.7M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on War (8 of 8) and RTS (7 of 8).
The winners
Winners here lead with Turn-Based Strategy + Grand Strategy, priced around $60. The breakout hits carry Fantasy + Turn-Based Strategy + Grand Strategy; a typical game here doesn't.
The era
The games you compared span 2010 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Total War: WARHAMMER III
2022
Est. copies
≈ 3.7M–6.0M
4.2x vs typical
SteamSpy 2M–5M
Est. revenue
$60.5M–$162.7M after Steam's cut $110.0M–$250.2M before the cut
$59.99
148k reviews
Mostly Positive
StrategyTurn-Based Strategy
Total War: ATTILA
2015
Est. copies
≈ 1.8M–3.0M
SteamSpy 2M–5M
Est. revenue
$22.7M–$61.1M after Steam's cut $41.3M–$94.0M before the cut
$44.99
38k reviews
Very Positive
StrategyHistorical
Total War: WARHAMMER II
2017
Est. copies
≈ 4.2M–6.8M
3.5x vs typical
SteamSpy 5M–10M
Est. revenue
$68.9M–$185.3M after Steam's cut $125.3M–$285.1M before the cut
$59.99
121k reviews
Very Positive
StrategyFantasy
Total War: THREE KINGDOMS
2019
Est. copies
≈ 2.7M–4.4M
2.7x vs typical
SteamSpy 5M–10M
Est. revenue
$29.6M–$79.7M after Steam's cut $53.9M–$122.6M before the cut
$39.99
94k reviews
Very Positive
StrategyHistorical
Stronghold Crusader HD (2012)
2013
Est. copies
≈ 1.3M–2.2M
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.8M after Steam's cut $6.6M–$15.1M before the cut
$9.99
21k reviews
Overwhelmingly Positive
MilitaryCity Builder
Total War: NAPOLEON – Definitive Edition
2010
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$12.0M–$32.2M after Steam's cut $21.7M–$49.5M before the cut
$24.99
28k reviews
Very Positive
StrategyHistorical
Men of War: Assault Squad 2
2014
Est. copies
≈ 2.6M–4.2M
SteamSpy 1M–2M
Est. revenue
$21.5M–$57.9M after Steam's cut $39.2M–$89.1M before the cut
$29.99
47k reviews
Very Positive
StrategyWorld War II
Command & Conquer™ Remastered Collection
2020
Est. copies
≈ 867k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.8M–$12.8M after Steam's cut $8.7M–$19.7M before the cut
$19.99
35k reviews
Very Positive
StrategyRTS

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