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How many copies did Paper Kingdom sell?

Estimated copies sold
≈ 2k–3k
$6k–$16k after Steam's cut $11k–$24k before the cut
from 66 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Paper Kingdom out and predicted the genre from its 8 similar games. Every figure here, including Paper Kingdom's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–59k
best case 316k (Kingdoms Reborn)
Games like Paper Kingdom

The middle of these games

≈ 4k–59k copies

≈ $42k–$729k after Steam's cut

from ~577 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Kingdoms Reborn at ≈ 241k–391k copies, ≈ $1.3M–$3.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 268 reviews in their first month; the spread ran 28 to 2k.
The genre you'd be entering
Your set
Your set clusters on Card Game (5 of 8) and Simulation (5 of 8).
The winners
Winners here lead with City Builder + Base-Building, priced around $20.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.