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How big is Death Duel VR?

Estimated owners
≈ 2k–3k
from 85 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Death Duel VR out and predicted the genre from its 8 similar games. Every figure here, including Death Duel VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12k–45k
best case 2.0M (Blade and Sorcery)
Games like Death Duel VR

The middle of these games

≈ 12k–45k copies

≈ $78k–$298k after Steam's cut

from ~694 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Blade and Sorcery at ≈ 1.5M–2.5M copies, ≈ $12.7M–$34.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 178 reviews in their first month; the spread ran 26 to 49k.
The genre you'd be entering
Your set
Your set clusters on VR (8 of 8) and Swordplay (5 of 8).
The winners
Winners here lead with VR + Swordplay, priced around $30. The breakout hits carry Magic + Violent + Moddable; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
89x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Ironlights
2020
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$24k–$65k after Steam's cut $44k–$100k before the cut
$19.99
178 reviews
Mostly Positive
ActionVR
The Morrigan
2020
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$29k–$77k after Steam's cut $52k–$118k before the cut
$13.99
300 reviews
Very Positive
VRAdventure
Battle Talent
2023
Est. copies
≈ 31k–51k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$173k–$465k after Steam's cut $314k–$715k before the cut
$19.99
1k reviews
Mostly Positive
VRSwordplay
Project Demigod
2024
Est. copies
≈ 10k–17k
SteamSpy under 20k
Est. revenue
$56k–$151k after Steam's cut $102k–$233k before the cut
$19.99
413 reviews
Mostly Positive
VRAction
BRUTALISTICK VR
2024
Est. copies
≈ 44k–72k
2.6x vs typical
SteamSpy under 20k
Est. revenue
$122k–$328k after Steam's cut $222k–$504k before the cut
$9.99
2k reviews
Overwhelmingly Positive
GoreAction
Fruit Ninja VR
2016
Est. copies
≈ 37k–59k
SteamSpy 20k–50k
Est. revenue
$151k–$405k after Steam's cut $274k–$623k before the cut
$14.99
878 reviews
Very Positive
VRSwordplay
Arken Age
2025
Est. copies
≈ 17k–28k
SteamSpy under 20k
Est. revenue
$189k–$509k after Steam's cut $344k–$783k before the cut
$39.99
694 reviews
Very Positive
VRAdventure

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