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How many copies did Rhythm Journey sell?

Estimated copies sold
≈ 3k–5k
$5k–$12k after Steam's cut $8k–$19k before the cut
from 113 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rhythm Journey out and predicted the genre from its 8 similar games. Every figure here, including Rhythm Journey's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 166k–259k
best case 262k (Melody's Escape)
Games like Rhythm Journey

The middle of these games

≈ 166k–259k copies

≈ $654k–$1.2M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Melody's Escape at ≈ 200k–325k copies, ≈ $549k–$1.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 181 reviews in their first month; the spread ran 2 to 2k.
The genre you'd be entering
Your set
Your set clusters on Music (7 of 8) and Rhythm (7 of 8).
The winners
Winners here lead with Music-Based Procedural Generation + Rhythm, priced around $10.
The era
The games you compared span 2013 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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ActionIndie
Melody's Escape 2
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≈ 8k–14k
too small to compare
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1.6x vs typical
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$9.99
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Very Positive
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