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How many copies did Kid Ball Adventure sell?

Estimated copies sold
≈ 670–1k
$920–$2k after Steam's cut $2k–$4k before the cut
from 27 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kid Ball Adventure out and predicted the genre from its 8 similar games. Every figure here, including Kid Ball Adventure's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 188k–1.5M
best case 5.8M (Celeste)
Games like Kid Ball Adventure

The middle of these games

≈ 188k–1.5M copies

≈ $702k–$10.2M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Platformer (8 of 8) and Precision Platformer (8 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $20.
The era
The games you compared span 2010 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Deepest Sword
2021
Est. copies
≈ 270k–440k
SteamSpy 500k–1M
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Free
Free
11k reviews
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Pixel Graphics2D Platformer
Super Meat Boy
2010
Est. copies
≈ 2.5M–4.0M
4.1x vs typical
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.1M before the cut
$14.99
39k reviews
Very Positive
Downwell
2015
Est. copies
≈ 420k–683k
SteamSpy 200k–500k
Est. revenue
$346k–$929k after Steam's cut $628k–$1.4M before the cut
$2.99
9k reviews
Overwhelmingly Positive
Precision PlatformerAction Roguelike
VVVVVV
2010
Est. copies
≈ 666k–1.1M
SteamSpy 500k–1M
Est. revenue
$914k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$4.99
11k reviews
Overwhelmingly Positive
Pixel GraphicsPrecision Platformer
The End Is Nigh
2017
Est. copies
≈ 120k–195k
SteamSpy 100k–200k
Est. revenue
$494k–$1.3M after Steam's cut $898k–$2.0M before the cut
$14.99
3k reviews
Very Positive
Dustforce DX
2012
Est. copies
≈ 151k–246k
SteamSpy 200k–500k
Est. revenue
$415k–$1.1M after Steam's cut $755k–$1.7M before the cut
$9.99
2k reviews
Very Positive
Celeste
2018
Est. copies
≈ 4.4M–7.2M
15x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
Leap Year
2024
Est. copies
≈ 79k–129k
SteamSpy 100k–200k
Est. revenue
$109k–$293k after Steam's cut $198k–$450k before the cut
$4.99
3k reviews
Overwhelmingly Positive
ExplorationPrecision Platformer

Sizing up your own game? See what its genre can realistically do before you build it.