Sign in
wishvane

How many copies did Spellbook Demonslayers sell?

Estimated copies sold
≈ 33k–53k
$45k–$121k after Steam's cut $82k–$186k before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Spellbook Demonslayers out and predicted the genre from its 8 similar games. Every figure here, including Spellbook Demonslayers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.0M–1.2M
best case 1.2M (Loop Hero)
Games like Spellbook Demonslayers

The middle of these games

≈ 1.0M–1.2M copies

≈ $2.7M–$9.8M after Steam's cut

from ~32k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Loop Hero at ≈ 905k–1.5M copies, ≈ $3.7M–$10.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 8k reviews in their first month; the spread ran 2k to 24k.
The genre you'd be entering
Your set
Your set clusters on Rogue-lite (6 of 8) and Action Roguelike (5 of 8).
The winners
Winners here lead with Tactical + Rogue-like, priced around $15.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Halls of Torment
2024
Est. copies
≈ 788k–1.3M
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.9M after Steam's cut $2.6M–$6.0M before the cut
$6.66
32k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
20 Minutes Till Dawn
2023
Est. copies
≈ 720k–1.2M
SteamSpy 1M–2M
Est. revenue
$989k–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$4.99
29k reviews
Very Positive
Action RoguelikeBullet Hell
Crypt of the NecroDancer
2015
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.0M before the cut
$14.99
26k reviews
Overwhelmingly Positive
RhythmFemale Protagonist
Boneraiser Minions
2023
Est. copies
≈ 133k–215k
too small to compare
SteamSpy 200k–500k
Est. revenue
$182k–$489k after Steam's cut $331k–$752k before the cut
$4.99
5k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Rogue: Genesia
2025
Est. copies
≈ 212k–344k
too small to compare
SteamSpy 200k–500k
Est. revenue
$874k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$14.99
9k reviews
Very Positive
Action RoguelikeBullet Hell
Loop Hero
2021
Est. copies
≈ 905k–1.5M
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.0M after Steam's cut $6.8M–$15.4M before the cut
$14.99
37k reviews
Very Positive
TacticalRogue-like
Necrosmith
2022
Est. copies
≈ 133k–216k
too small to compare
SteamSpy 500k–1M
Est. revenue
$109k–$293k after Steam's cut $198k–$451k before the cut
$2.99
5k reviews
Very Positive
ZombiesAction Roguelike
Stoneshard
2020
Est. copies
≈ 880k–1.4M
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.3M after Steam's cut $11.0M–$25.0M before the cut
$24.99
35k reviews
Mostly Positive

Sizing up your own game? See what its genre can realistically do before you build it.