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How big is OrbiTank?

Estimated owners
≈ 397–645
from 16 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left OrbiTank out and predicted the genre from its 8 similar games. Every figure here, including OrbiTank's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.6M
best case 9.4M (Kerbal Space Program)
Games like OrbiTank

The middle of these games

≈ 1.1M–1.6M copies

≈ $7.6M–$16.5M after Steam's cut

from ~35k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Kerbal Space Program at ≈ 7.1M–11.6M copies, ≈ $78.6M–$211.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 15k reviews in their first month; the spread ran 609 to 20k.
The genre you'd be entering
Your set
Your set clusters on Space (6 of 8) and Sandbox (5 of 8).
The winners
Winners here lead with Space + Simulation, priced around $30. The breakout hits carry Sandbox + Building + Simulation; a typical game here doesn't.
The era
The games you compared span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Universe Sandbox
2015
Est. copies
≈ 1.6M–2.5M
SteamSpy 1M–2M
Est. revenue
$12.9M–$34.7M after Steam's cut $23.5M–$53.4M before the cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
Kerbal Space Program
2015
Est. copies
≈ 7.1M–11.6M
4.2x vs typical
SteamSpy 2M–5M
Est. revenue
$78.6M–$211.3M after Steam's cut $142.9M–$325.1M before the cut
$39.99
146k reviews
Overwhelmingly Positive
SpaceSimulation
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M after Steam's cut $13.9M–$31.6M before the cut
$24.99
39k reviews
Very Positive
SpaceAction
Space Engineers
2019
Est. copies
≈ 3.9M–6.3M
3.8x vs typical
SteamSpy 2M–5M
Est. revenue
$21.3M–$57.2M after Steam's cut $38.7M–$88.0M before the cut
$19.99
134k reviews
Very Positive
SpaceSandbox
Model Builder: Complete Edition
2022
Est. copies
≈ 32k–52k
too small to compare
SteamSpy 50k–100k
Est. revenue
$175k–$469k after Steam's cut $317k–$722k before the cut
$19.99
1k reviews
Mostly Positive
Immersive SimSandbox
Hardspace: Shipbreaker
2022
Est. copies
≈ 554k–900k
too small to compare
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.0M before the cut
$34.99
22k reviews
Very Positive
SpaceSci-fi
ShellShock Live
2020
Est. copies
≈ 883k–1.4M
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before the cut
$9.99
36k reviews
Very Positive
TanksMultiplayer
Empyrion - Galactic Survival
2020
Est. copies
≈ 853k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$19.99
34k reviews
Mostly Positive

Sizing up your own game? See what its genre can realistically do before you build it.