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How many copies did Escape From The Red Planet sell?

Estimated copies sold
≈ 322–524
$530–$1k after Steam's cut $964–$2k before the cut
from 13 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Escape From The Red Planet out and predicted the genre from its 8 similar games. Every figure here, including Escape From The Red Planet's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 426k–917k
best case 1.9M (They Are Billions)
Games like Escape From The Red Planet

The middle of these games

≈ 426k–917k copies

≈ $4.2M–$4.8M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: They Are Billions at ≈ 1.5M–2.4M copies, ≈ $12.2M–$32.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 5k to 10k.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (7 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with Base-Building + Colony Sim, priced around $30. The breakout hits carry Zombies + Colony Sim + RTS; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
3.7x vs typical
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.8M after Steam's cut $22.2M–$50.5M before the cut
$29.99
51k reviews
Very Positive
Base-BuildingColony Sim
Dungeon of the ENDLESS™
2014
Est. copies
≈ 786k–1.3M
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
$11.99
14k reviews
Very Positive
Rogue-likeStrategy
Mindustry
2019
Est. copies
≈ 803k–1.3M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
$9.99
28k reviews
Overwhelmingly Positive
Base-BuildingResource Management
Rise to Ruins
2019
Est. copies
≈ 223k–363k
SteamSpy 200k–500k
Est. revenue
$921k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$14.99
8k reviews
Very Positive
The Riftbreaker
2021
Est. copies
≈ 611k–993k
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.6M after Steam's cut $9.2M–$20.9M before the cut
$29.99
25k reviews
Very Positive
Base-BuildingTower Defense
Outpost: Infinity Siege
2024
Est. copies
≈ 338k–549k
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
$24.99
14k reviews
Mixed
Robots3D
Legion TD 2 - Multiplayer Tower Defense
2021
Est. copies
≈ 378k–614k
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
$24.99
15k reviews
Very Positive
Tower DefenseMultiplayer
Diplomacy is Not an Option
2024
Est. copies
≈ 312k–507k
SteamSpy 200k–500k
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.6M before the cut
$29.99
13k reviews
Very Positive
Real-Time with PauseResource Management

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