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How many copies did Meticulous sell?

Estimated copies sold
≈ 347–564
$3k–$8k after Steam's cut $5k–$12k before the cut
from 14 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Meticulous out and predicted the genre from its 8 similar games. Every figure here, including Meticulous's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 46k–126k
best case 241k (Let's School)
Games like Meticulous

The middle of these games

≈ 46k–126k copies

≈ $280k–$1.6M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Let's School at ≈ 184k–298k copies, ≈ $1.0M–$2.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 775 reviews in their first month; the spread ran 66 to 3k.
The genre you'd be entering
Your set
Your set clusters on Sandbox (7 of 8) and Education (6 of 8).
The winners
Winners here lead with Management + City Builder, priced around $20.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.