Sign in
wishvane

How many copies did Mob Factory sell?

Estimated copies sold
≈ 12k–19k
$49k–$131k after Steam's cut $89k–$202k before the cut
from 478 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mob Factory out and predicted the genre from its 8 similar games. Every figure here, including Mob Factory's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 10k–35k
best case 196k (FortressCraft Evolved!)
Games like Mob Factory

The middle of these games

≈ 10k–35k copies

≈ $73k–$253k after Steam's cut

from ~792 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: FortressCraft Evolved! at ≈ 150k–243k copies, ≈ $534k–$1.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 325 reviews in their first month; the spread ran 33 to 839.
The genre you'd be entering
Your set
Your set clusters on Automation (5 of 8) and Tower Defense (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Automation, priced around $13.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

miniBONG
2023
Est. copies
≈ 24k–39k
SteamSpy 200k–500k
Est. revenue
$65k–$176k after Steam's cut $119k–$270k before the cut
$9.99
959 reviews
Very Positive
CasualIdler
Dream Engines: Nomad Cities
2024
Est. copies
≈ 15k–25k
SteamSpy 20k–50k
Est. revenue
$128k–$343k after Steam's cut $232k–$528k before the cut
$29.99
624 reviews
Mostly Positive
Tower Factory
2024
Est. copies
≈ 31k–50k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$127k–$343k after Steam's cut $232k–$527k before the cut
$14.99
1k reviews
Very Positive
Early AccessAutomation
Dr. Professor Scientist's Weapons Testing Facility
2022
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$4.99
77 reviews
Very Positive
Tower DefenseGun Customization
FortressCraft Evolved!
2015
Est. copies
≈ 150k–243k
3.9x vs typical
SteamSpy 200k–500k
Est. revenue
$534k–$1.4M after Steam's cut $971k–$2.2M before the cut
$12.99
3k reviews
Mostly Positive
Open World Survival CraftAutomation
ShapeHero Factory
2025
Est. copies
≈ 25k–41k
SteamSpy 20k–50k
Est. revenue
$165k–$444k after Steam's cut $300k–$684k before the cut
$23.99
1k reviews
Very Positive
Early AccessBase-Building
Project Astra Dominium
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before the cut
$9.99
88 reviews
Very Positive
Guardians of the Sanctree
2024
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$51k–$137k after Steam's cut $92k–$210k before the cut
$19.99
373 reviews
Mostly Positive
Base-BuildingOnline Co-Op

Sizing up your own game? See what its genre can realistically do before you build it.