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How many copies did Chivalry: Medieval Warfare sell?

Estimated copies sold
≈ 4.1M–6.7M
$28.3M–$76.0M after Steam's cut $51.4M–$116.9M before the cut
from 65k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chivalry: Medieval Warfare out and predicted the genre from its 8 similar games. Every figure here, including Chivalry: Medieval Warfare's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7.1M–10.1M
best case 9.6M (Mount & Blade II: Bannerlord)
Games like Chivalry: Medieval Warfare

The middle of these games

≈ 7.1M–10.1M copies

≈ $76.6M–$105.9M after Steam's cut

from ~140k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Mount & Blade II: Bannerlord at ≈ 7.3M–11.9M copies, ≈ $101.0M–$271.6M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Medieval (5 of 8) and Open World (3 of 8).
The winners
Winners here lead with Medieval + Open World, priced around $50. The breakout hits carry War + Sandbox + Open World; a typical game here doesn't.
The era
The games you compared span 2010 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Castle Crashers®
2012
Est. copies
≈ 8.9M–14.4M
SteamSpy 5M–10M
Est. revenue
$36.6M–$98.3M after Steam's cut $66.5M–$151.2M before the cut
$14.99
140k reviews
Overwhelmingly Positive
2DOnline Co-Op
Middle-earth™: Shadow of War™
2017
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$55.1M–$148.2M after Steam's cut $100.2M–$228.0M before the cut
$49.99
117k reviews
Very Positive
Open WorldAction
DARK SOULS™ II: Scholar of the First Sin
2015
Est. copies
≈ 6.4M–10.4M
SteamSpy 2M–5M
Est. revenue
$70.7M–$190.0M after Steam's cut $128.5M–$292.3M before the cut
$39.99
132k reviews
Very Positive
Souls-likeDark Fantasy
Mount & Blade II: Bannerlord
2022
Est. copies
≈ 7.3M–11.9M
2.1x vs typical
SteamSpy 10M–20M
Est. revenue
$101.0M–$271.6M after Steam's cut $183.7M–$417.9M before the cut
$49.99
296k reviews
Very Positive
MedievalStrategy
Age of Empires II: Definitive Edition
2019
Est. copies
≈ 5.2M–8.5M
SteamSpy 2M–5M
Est. revenue
$50.4M–$135.5M after Steam's cut $91.6M–$208.4M before the cut
$34.99
182k reviews
Very Positive
StrategyRTS
Age of Empires II (Retired)
2013
Est. copies
≈ 6.5M–10.6M
SteamSpy 5M–10M
Est. revenue
$35.7M–$96.0M after Steam's cut $64.9M–$147.8M before the cut
$19.99
103k reviews
Overwhelmingly Positive
StrategyRTS
Mount & Blade: Warband
2010
Est. copies
≈ 10.9M–17.7M
SteamSpy 5M–10M
Est. revenue
$59.7M–$160.6M after Steam's cut $108.6M–$247.1M before the cut
$19.99
172k reviews
Overwhelmingly Positive
MedievalRPG
FOR HONOR™
2017
Est. copies
≈ 5.6M–9.2M
SteamSpy 5M–10M
Est. revenue
$46.5M–$125.0M after Steam's cut $84.5M–$192.3M before the cut
$29.99
164k reviews
Mixed
MedievalSwordplay

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