wishvane
How many copies did Tom Clancy’s The Division® 2 sell?
Estimated copies sold
≈ 834k–1.4M
$6.9M–$18.5M net $12.5M–$28.5M gross
from 35k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tom Clancy’s The Division® 2 out and predicted the genre from its 8 similar games. Every figure here, including Tom Clancy’s The Division® 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 784k–1.7M
best case 13.4M (Palworld)
The Multiplayer lane

A big, proven genre, though hit-driven: most sell around 1.3M copies, while a few break out far above.

A typical game
≈ 1.3M copies
≈ $12.3M after Steam's cut
from ~40k reviews
Best case
≈ 13.4M copies
Palworld · ≈ $155.3M after Steam's cut
from 426k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Open World + Survival, priced around $30.
  • The breakout hits carry Creature Collector + Crafting + Online Co-Op; a typical game here doesn't.
  • The games you compared span 2016 to 2025, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2024
Est. copies
≈ 10.2M–16.6M
11x vs typical
SteamSpy 50M–100M
Est. revenue
$84.2M–$226.5M net $153.1M–$348.4M gross
$29.99
426k reviews
Very Positive
Open WorldSurvival +6
2023
Est. copies
≈ 1.0M–1.7M
SteamSpy 500k–1M
Est. revenue
$17.1M–$46.0M net $31.1M–$70.7M gross
$59.99
43k reviews
Mostly Positive
Open WorldCo-op +6
2024
Est. copies
≈ 970k–1.6M
SteamSpy 500k–1M
Est. revenue
$6.7M–$17.9M net $12.1M–$27.6M gross
$24.99
40k reviews
Mostly Positive
SurvivalOpen World Survival Craft +6
2023
Est. copies
≈ 444k–721k
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.2M net $5.5M–$12.6M gross
$24.99
18k reviews
Mostly Positive
AdventureDriving +6
2022
Est. copies
≈ 534k–868k
SteamSpy 1M–2M
Est. revenue
$4.4M–$11.8M net $8.0M–$18.2M gross
$29.99
22k reviews
Mostly Positive
SimulationCrime +6
2025
Est. copies
≈ 660k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.3M net $4.9M–$11.3M gross
$14.99
27k reviews
Very Positive
Open World Survival CraftMultiplayer +6
2021
Est. copies
≈ 1.5M–2.5M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$8.3M–$22.4M net $15.2M–$34.5M gross
$19.99
61k reviews
Mixed
Looter ShooterRPG +6
2016
Est. copies
≈ 3.9M–6.3M
2.4x vs typical
SteamSpy 5M–10M
Est. revenue
$31.8M–$85.6M net $57.9M–$131.6M gross
$29.99
96k reviews
Mostly Positive
Open WorldLooter Shooter +6

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Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples