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How many copies did The Escape: Together sell?

Estimated copies sold
≈ 61k–100k
$67k–$181k after Steam's cut $122k–$279k before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Escape: Together out and predicted the genre from its 8 similar games. Every figure here, including The Escape: Together's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 341k–491k
best case 2.5M (Prey)
Games like The Escape: Together

The middle of these games

≈ 341k–491k copies

≈ $1.4M–$5.6M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Prey at ≈ 1.9M–3.0M copies, ≈ $15.4M–$41.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 75 to 4k.
The genre you'd be entering
Your set
Your set clusters on Horror (5 of 8) and Exploration (4 of 8).
The winners
Winners here lead with Sci-fi + Immersive Sim, priced around $30.
The era
The games you compared span 2017 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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