Sign in
wishvane

How many copies did Tiny Atolls sell?

Estimated copies sold
≈ 1k–2k
$3k–$8k after Steam's cut $5k–$12k before the cut
from 41 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tiny Atolls out and predicted the genre from its 8 similar games. Every figure here, including Tiny Atolls's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 64k–74k
best case 962k (Dorfromantik)
Games like Tiny Atolls

The middle of these games

≈ 64k–74k copies

≈ $425k–$659k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Dorfromantik at ≈ 733k–1.2M copies, ≈ $2.8M–$7.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 406 to 15k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (7 of 8) and City Builder (6 of 8).
The winners
Winners here lead with Puzzle, priced around $12. The breakout hits carry Casual + Relaxing + Turn-Based Strategy; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dorfromantik
2022
Est. copies
≈ 733k–1.2M
14x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.7M before the cut
$13.99
30k reviews
Overwhelmingly Positive
PuzzleRelaxing
Block'hood
2017
Est. copies
≈ 43k–70k
SteamSpy 100k–200k
Est. revenue
$178k–$480k after Steam's cut $324k–$738k before the cut
$14.99
1k reviews
Mostly Positive
Urbek City Builder
2022
Est. copies
≈ 49k–80k
SteamSpy 100k–200k
Est. revenue
$256k–$688k after Steam's cut $466k–$1.1M before the cut
$18.99
2k reviews
Very Positive
City BuilderBuilding
Reus 2
2024
Est. copies
≈ 57k–92k
SteamSpy 50k–100k
Est. revenue
$391k–$1.1M after Steam's cut $711k–$1.6M before the cut
$24.99
2k reviews
Very Positive
God GameColony Sim
Rail Route
2024
Est. copies
≈ 65k–105k
SteamSpy 200k–500k
Est. revenue
$444k–$1.2M after Steam's cut $807k–$1.8M before the cut
$24.99
3k reviews
Very Positive
BuildingManagement
Mini Motorways
2021
Est. copies
≈ 604k–981k
12x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before the cut
$9.99
24k reviews
Overwhelmingly Positive
StrategySimulation
TerraScape
2024
Est. copies
≈ 55k–90k
SteamSpy 200k–500k
Est. revenue
$227k–$612k after Steam's cut $414k–$941k before the cut
$14.99
2k reviews
Very Positive
MultiplayerCo-op
Station to Station
2023
Est. copies
≈ 48k–79k
SteamSpy 100k–200k
Est. revenue
$239k–$643k after Steam's cut $435k–$990k before the cut
$17.99
2k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.