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How many copies did Catacombs: The Asper Case sell?

Estimated copies sold
≈ 223–363
$183–$494 after Steam's cut $333–$760 before the cut
from 9 reviews (9 user reviews)
Thin evidence: 9 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Catacombs: The Asper Case out and predicted the genre from its 8 similar games. Every figure here, including Catacombs: The Asper Case's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 258k–14.0M
best case 27.3M (Phasmophobia)
Games like Catacombs: The Asper Case

The middle of these games

≈ 258k–14.0M copies

≈ $1.5M–$15.4M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Phasmophobia at ≈ 20.8M–33.8M copies, ≈ $114.2M–$307.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 22 to 40k.
The genre you'd be entering
Your set
Your set clusters on VR (5 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20.
The era
The games you compared span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Phasmophobia
2020
Est. copies
≈ 20.8M–33.8M
84x vs typical
SteamSpy 10M–20M
Est. revenue
$114.2M–$307.1M after Steam's cut $207.7M–$472.5M before the cut
$19.99
838k reviews
Very Positive
HorrorOnline Co-Op
War Thunder
2013
Est. copies
≈ 49.3M–80.1M
79x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
The Rewinder
2021
Est. copies
≈ 183k–297k
SteamSpy 200k–500k
Est. revenue
$753k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$14.99
7k reviews
Overwhelmingly Positive
AdventureMystery
IL-2 Sturmovik: Battle of Stalingrad
2014
Est. copies
≈ 555k–902k
SteamSpy 200k–500k
Est. revenue
$7.6M–$20.5M after Steam's cut $13.9M–$31.6M before the cut
$49.99
10k reviews
Mostly Positive
FlightRealistic
Ghostwire: Tokyo
2022
Est. copies
≈ 522k–848k
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.1M after Steam's cut $15.6M–$35.6M before the cut
$59.99
21k reviews
Very Positive
SingleplayerSupernatural
Hellish Quart
2021
Est. copies
≈ 211k–342k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$17.99
8k reviews
Very Positive
Early AccessFighting
Walkabout Mini Golf VR
2021
Est. copies
≈ 83k–135k
SteamSpy 100k–200k
Est. revenue
$572k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$24.99
3k reviews
Overwhelmingly Positive
SportsGolf
The Atlas Mystery: A VR Puzzle Game
2022
Est. copies
≈ 2k–3k
too small to compare
SteamSpy 50k–100k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before the cut
$14.99
64 reviews
Very Positive
VRStrategy

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