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How many copies did Let's Pet Pets sell?

Estimated copies sold
≈ 2k–3k
$547–$1k after Steam's cut $994–$2k before the cut
from 81 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Let's Pet Pets out and predicted the genre from its 8 similar games. Every figure here, including Let's Pet Pets's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 30k–46k
best case 226k (Firestone – Idle Clicker Online RPG)
Games like Let's Pet Pets

The middle of these games

≈ 30k–46k copies

≈ $59k–$109k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Firestone – Idle Clicker Online RPG at ≈ 172k–280k copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 388 reviews in their first month; the spread ran 147 to 5k.
The genre you'd be entering
Your set
Your set clusters on Idler (8 of 8) and Clicker (7 of 8).
The winners
Winners here lead with Idler + Clicker. The breakout hits carry Action + Co-op + RPG; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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ClickerAutomation

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