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How many copies did Pact of Steel sell?

Estimated copies sold
≈ 347–564
$1k–$4k after Steam's cut $3k–$6k before the cut
from 14 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pact of Steel out and predicted the genre from its 8 similar games. Every figure here, including Pact of Steel's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 47k–190k
best case 906k (Garfield Kart)
Games like Pact of Steel

The middle of these games

≈ 47k–190k copies

≈ $141k–$479k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Tower Defense (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Garfield Kart at ≈ 690k–1.1M copies, ≈ $947k–$2.5M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Tower Defense (4 of 8) and Tactical (3 of 8).
The winners
Winners here lead with Cult Classic + Combat Racing, priced around $5. The breakout hits carry Cult Classic + Combat Racing + Competitive; a typical game here doesn't.
The era
The games you compared span 2006 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Garfield Kart
2015
Est. copies
≈ 690k–1.1M
12x vs typical
SteamSpy 500k–1M
Est. revenue
$947k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
Toy Soldiers
2012
Est. copies
≈ 94k–154k
SteamSpy 200k–500k
Est. revenue
$260k–$698k after Steam's cut $472k–$1.1M before the cut
$9.99
1k reviews
Very Positive
StrategyAction
War Planet Online: Global Conquest
2017
Est. copies
≈ 34k–55k
SteamSpy 200k–500k
Est. revenue
Free
Free
976 reviews
Mixed
StrategyMassively Multiplayer
iBomber Defense Pacific
2012
Est. copies
≈ 37k–61k
SteamSpy 100k–200k
Est. revenue
$62k–$166k after Steam's cut $112k–$255k before the cut
$5.99
592 reviews
Very Positive
Tower DefenseStrategy
Toy Soldiers: Complete
2016
Est. copies
≈ 49k–80k
SteamSpy 200k–500k
Est. revenue
$203k–$547k after Steam's cut $370k–$841k before the cut
$14.99
1k reviews
Mostly Positive
Tower DefenseAction
Battle Islands
2014
Est. copies
≈ 194k–316k
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Mostly Positive
StrategyFree to Play
DEFCON
2006
Est. copies
≈ 274k–445k
3.7x vs typical
SteamSpy 200k–500k
Est. revenue
$902k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$11.99
4k reviews
Very Positive
TacticalPvP
Warfare Legacy Collection
2025
Est. copies
≈ 28k–45k
SteamSpy 20k–50k
Est. revenue
$77k–$206k after Steam's cut $139k–$317k before the cut
$9.99
1k reviews
Very Positive
StrategyWorld War I

Sizing up your own game? See what its genre can realistically do before you build it.