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How many copies did Kingsvein sell?

Estimated copies sold
≈ 8k–13k
$43k–$115k after Steam's cut $78k–$177k before the cut
from 314 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kingsvein out and predicted the genre from its 8 similar games. Every figure here, including Kingsvein's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 25k–30k
best case 524k (Gloomhaven)
Games like Kingsvein

The middle of these games

≈ 25k–30k copies

≈ $127k–$241k after Steam's cut

from ~650 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Gloomhaven at ≈ 399k–649k copies, ≈ $3.8M–$10.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 471 reviews in their first month; the spread ran 148 to 6k.
The genre you'd be entering
Your set
Your set clusters on Tactical RPG (5 of 8) and Turn-Based Combat (5 of 8).
The winners
Winners here lead with Dark Fantasy + Turn-Based Combat, priced around $30. The breakout hits carry Dark Fantasy + Online Co-Op + Turn-Based Combat; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Gloomhaven
2021
Est. copies
≈ 399k–649k
25x vs typical
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.3M after Steam's cut $7.0M–$15.9M before the cut
$34.99
16k reviews
Very Positive
Online Co-OpDark Fantasy
Monsters' Den: Godfall
2017
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$80k–$214k after Steam's cut $145k–$329k before the cut
$14.99
561 reviews
Very Positive
Dungeon CrawlerTurn-Based
New Arc Line
2024
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$133k–$357k after Steam's cut $241k–$549k before the cut
$24.99
779 reviews
Mostly Positive
Early AccessTactical RPG
Dungeon Rats
2016
Est. copies
≈ 30k–49k
SteamSpy 50k–100k
Est. revenue
$66k–$176k after Steam's cut $119k–$271k before the cut
$7.99
718 reviews
Mostly Positive
Tactical RPGTurn-Based Tactics
Masquerada: Songs and Shadows
2016
Est. copies
≈ 23k–37k
SteamSpy 200k–500k
Est. revenue
$125k–$336k after Steam's cut $227k–$516k before the cut
$19.99
546 reviews
Very Positive
Real-Time with PauseDark Fantasy
Ash of Gods: Redemption
2018
Est. copies
≈ 106k–172k
5.3x vs typical
SteamSpy 200k–500k
Est. revenue
$726k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$24.99
3k reviews
Mostly Positive
RPGSingleplayer
Mortal Glory
2020
Est. copies
≈ 14k–23k
SteamSpy 100k–200k
Est. revenue
$32k–$85k after Steam's cut $58k–$131k before the cut
$7.99
582 reviews
Very Positive
The Iron Oath
2023
Est. copies
≈ 23k–37k
SteamSpy 100k–200k
Est. revenue
$157k–$423k after Steam's cut $286k–$651k before the cut
$24.99
923 reviews
Mostly Positive
RPGTactical RPG

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