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How many copies did New Arc Line sell?

Estimated copies sold
≈ 19k–31k
$133k–$357k after Steam's cut $241k–$549k before the cut
from 779 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left New Arc Line out and predicted the genre from its 8 similar games. Every figure here, including New Arc Line's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8k–422k
best case 9.3M (Divinity: Original Sin 2 - Definitive Edition)
Games like New Arc Line

The middle of these games

≈ 8k–422k copies

≈ $57k–$6.0M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Divinity: Original Sin 2 - Definitive Edition at ≈ 7.1M–11.5M copies, ≈ $87.4M–$235.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 10 to 5k.
The genre you'd be entering
Your set
Your set clusters on CRPG (5 of 8) and Steampunk (4 of 8).
The winners
Winners here lead with Tactical RPG + Turn-Based Strategy, priced around $45.
The era
None of the games you compared shipped in the last two years; the newest is from 2022. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.1M–11.5M
48x vs typical
SteamSpy 5M–10M
Est. revenue
$87.4M–$235.0M after Steam's cut $158.9M–$361.6M before the cut
$44.99
205k reviews
Overwhelmingly Positive
Tactical RPGRPG
Age of Grit
2022
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before the cut
$14.99
65 reviews
Mostly Positive
SteampunkCRPG
TROUBLESHOOTER: Abandoned Children
2020
Est. copies
≈ 244k–396k
2.3x vs typical
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before the cut
$24.99
10k reviews
Very Positive
CRPGTactical RPG
EMPYRE: Dukes of the Far Frontier
2022
Est. copies
≈ 298–484
SteamSpy 50k–100k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before the cut
$19.99
12 reviews
Mixed
RPGIsometric
Vaporum
2017
Est. copies
≈ 37k–59k
SteamSpy 50k–100k
Est. revenue
$201k–$541k after Steam's cut $366k–$832k before the cut
$19.99
1k reviews
Very Positive
King Arthur: Knight's Tale
2022
Est. copies
≈ 186k–303k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before the cut
$44.99
8k reviews
Very Positive
Tactical RPGTurn-Based Tactics
Wasteland 3
2020
Est. copies
≈ 554k–900k
5.2x vs typical
SteamSpy 500k–1M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.2M before the cut
$39.99
22k reviews
Very Positive
CRPGCharacter Customization
Vaporum: Lockdown
2020
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$39k–$104k after Steam's cut $70k–$160k before the cut
$17.99
316 reviews
Very Positive
RPGIndie

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