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How many copies did Stack Island - Survival card game sell?

Estimated copies sold
≈ 273–443
$525–$1k after Steam's cut $954–$2k before the cut
from 11 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stack Island - Survival card game out and predicted the genre from its 8 similar games. Every figure here, including Stack Island - Survival card game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–110k
best case 2.0M (Yu-Gi-Oh! Duel Links)
Games like Stack Island - Survival card game

The middle of these games

≈ 31k–110k copies

≈ $164k–$953k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Yu-Gi-Oh! Duel Links at ≈ 1.5M–2.5M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 489 reviews in their first month; the spread ran 261 to 3k.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Card Game (5 of 8).
The winners
Winners here lead with Card Game + Anime. The breakout hits carry Free to Play + Anime + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2017 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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