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How many copies did Super Cambur The Sacred Orbs sell?

Estimated copies sold
≈ 25–40
$83–$218 after Steam's cut $150–$336 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Super Cambur The Sacred Orbs out and predicted the genre from its 8 similar games. Every figure here, including Super Cambur The Sacred Orbs's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–68k
best case 9.3M (Divinity: Original Sin 2 - Definitive Edition)
Games like Super Cambur The Sacred Orbs

The middle of these games

≈ 31k–68k copies

≈ $285k–$738k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Divinity: Original Sin 2 - Definitive Edition at ≈ 7.1M–11.5M copies, ≈ $87.4M–$235.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 808 reviews in their first month; the spread ran 223 to 5k.
The genre you'd be entering
Your set
Your set clusters on Character Customization (5 of 8) and CRPG (5 of 8).
The winners
Winners here lead with Tactical RPG + Turn-Based Strategy, priced around $45. The breakout hits carry Turn-Based Strategy + Fantasy + Story Rich; a typical game here doesn't.
The era
The games you compared span 2017 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.1M–11.5M
193x vs typical
SteamSpy 5M–10M
Est. revenue
$87.4M–$235.0M after Steam's cut $158.9M–$361.6M before the cut
$44.99
205k reviews
Overwhelmingly Positive
Tactical RPGRPG
Stellar Tactics
2026
Est. copies
≈ 43k–70k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$294k–$791k after Steam's cut $535k–$1.2M before the cut
$24.99
2k reviews
Mostly Positive
CRPGRPG
江湖十一
2023
Est. copies
≈ 139k–226k
5.3x vs typical
SteamSpy 200k–500k
Est. revenue
$689k–$1.9M after Steam's cut $1.3M–$2.8M before the cut
$17.99
6k reviews
Mixed
RPGOpen World
Vaporum
2017
Est. copies
≈ 37k–59k
SteamSpy 50k–100k
Est. revenue
$201k–$541k after Steam's cut $366k–$832k before the cut
$19.99
1k reviews
Very Positive
Age of Reforging: The Freelands
2025
Est. copies
≈ 61k–100k
2.3x vs typical
SteamSpy 20k–50k
Est. revenue
$506k–$1.4M after Steam's cut $920k–$2.1M before the cut
$29.99
2k reviews
Mostly Positive
AdventureOpen World
Brigand: Oaxaca
2017
Est. copies
≈ 21k–34k
SteamSpy under 20k
Est. revenue
$58k–$157k after Steam's cut $106k–$241k before the cut
$9.99
616 reviews
Very Positive
Zoria: Age of Shattering
2024
Est. copies
≈ 16k–25k
SteamSpy under 20k
Est. revenue
$107k–$289k after Steam's cut $195k–$444k before the cut
$24.99
630 reviews
Mostly Positive
SingleplayerExploration
Black Geyser: Couriers of Darkness
2022
Est. copies
≈ 26k–42k
SteamSpy under 20k
Est. revenue
$211k–$567k after Steam's cut $383k–$872k before the cut
$29.99
1k reviews
Mostly Positive
RPGCRPG

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