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How many copies did Psychopomp GOLD sell?

Estimated copies sold
≈ 133k–216k
$329k–$884k after Steam's cut $598k–$1.4M before the cut
from 5k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Psychopomp GOLD out and predicted the genre from its 8 similar games. Every figure here, including Psychopomp GOLD's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 583k–960k
best case 1.1M (SIGNALIS)
Games like Psychopomp GOLD

The middle of these games

≈ 583k–960k copies

≈ $2.5M–$7.9M after Steam's cut

from ~22k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: SIGNALIS at ≈ 847k–1.4M copies, ≈ $4.7M–$12.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 2k to 4k.
The genre you'd be entering
Your set
Your set clusters on Psychological Horror (8 of 8) and Horror (4 of 8).
The winners
Winners here lead with Survival Horror + Psychological Horror, priced around $20.
The era
The games you compared span 2015 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.5x vs typical
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CapitalismSurreal

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