Sign in
wishvane

How many copies did Fantasy Fighters sell?

Estimated copies sold
≈ 818–1k
$898–$2k after Steam's cut $2k–$4k before the cut
from 33 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fantasy Fighters out and predicted the genre from its 8 similar games. Every figure here, including Fantasy Fighters's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 111k–442k
best case 742k (Warhammer 40,000: Gladius - Relics of War)
Games like Fantasy Fighters

The middle of these games

≈ 111k–442k copies

≈ $942k–$5.1M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Warhammer 40,000: Gladius - Relics of War at ≈ 565k–919k copies, ≈ $6.2M–$16.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 325 to 8k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (8 of 8) and 4X (6 of 8).
The winners
Winners here lead with Warhammer 40K + 4X, priced around $40.
The era
The games you compared span 2018 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Warhammer 40,000: Gladius - Relics of War
2018
Est. copies
≈ 565k–919k
3.8x vs typical
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.7M before the cut
$39.99
19k reviews
Very Positive
StrategyWarhammer 40K
Three Kingdoms The Last Warlord
2021
Est. copies
≈ 98k–159k
SteamSpy 200k–500k
Est. revenue
$108k–$289k after Steam's cut $196k–$445k before the cut
$3.99
4k reviews
Mixed
StrategyTurn-Based Strategy
Songs of Conquest
2024
Est. copies
≈ 335k–545k
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before the cut
$29.99
14k reviews
Very Positive
Local MultiplayerTurn-Based Tactics
Xenonauts 2
2026
Est. copies
≈ 142k–231k
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.5M before the cut
$39.99
6k reviews
Very Positive
StrategySimulation
Millennia
2024
Est. copies
≈ 94k–152k
SteamSpy 100k–200k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$39.99
4k reviews
Mixed
StrategyTurn-Based Strategy
Total War: ROME REMASTERED
2021
Est. copies
≈ 340k–552k
2.8x vs typical
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.6M before the cut
$29.99
14k reviews
Mostly Positive
StrategyGrand Strategy
Fantasy General II
2019
Est. copies
≈ 57k–92k
SteamSpy 100k–200k
Est. revenue
$624k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$39.99
2k reviews
Very Positive
StrategyTurn-Based Strategy
Ozymandias: Bronze Age Empire Sim
2022
Est. copies
≈ 41k–67k
SteamSpy 200k–500k
Est. revenue
$170k–$458k after Steam's cut $310k–$705k before the cut
$14.99
2k reviews
Very Positive
Grand StrategyTurn-Based Strategy

Sizing up your own game? See what its genre can realistically do before you build it.