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How many copies did The Viriditas Chapel of Perpetual Adoration sell?

Estimated copies sold
≈ 74–121
$102–$275 after Steam's cut $185–$423 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Viriditas Chapel of Perpetual Adoration out and predicted the genre from its 8 similar games. Every figure here, including The Viriditas Chapel of Perpetual Adoration's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–1.1M
best case 1.8M (WorldBox - God Simulator)
Games like The Viriditas Chapel of Perpetual Adoration

The middle of these games

≈ 4k–1.1M copies

≈ $4k–$7.1M after Steam's cut

from ~624 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: WorldBox - God Simulator at ≈ 1.4M–2.3M copies, ≈ $7.7M–$20.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 121 reviews in their first month; the spread ran 3 to 11k.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Choose Your Own Adventure (5 of 8).
The winners
Winners here lead with Sandbox + God Game, priced around $20.
The era
The games you compared span 2015 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Grand StrategyChoose Your Own Adventure

Sizing up your own game? See what its genre can realistically do before you build it.