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wishvane

How many copies did Space Guardian sell?

Estimated copies sold
≈ 223–363
$61–$164 after Steam's cut $110–$252 before the cut
from 9 reviews (9 user reviews)
Thin evidence: 9 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Space Guardian out and predicted the genre from its 8 similar games. Every figure here, including Space Guardian's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–43k
best case 65k (Panzer Knights)
Games like Space Guardian

The middle of these games

≈ 2k–43k copies

≈ $6k–$150k after Steam's cut

from ~272 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Anime (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Panzer Knights at ≈ 50k–81k copies, ≈ $341k–$916k after Steam's cut.

What it took to get here
About half the games that made it here had over 43 reviews in their first month; the spread ran 2 to 507.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Anime (4 of 8) and Action Roguelike (3 of 8).
The winners
Winners here lead with Tanks + Anime, priced around $25.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Panzer Knights
2021
Est. copies
≈ 50k–81k
7.3x vs typical
SteamSpy 50k–100k
Est. revenue
$341k–$916k after Steam's cut $619k–$1.4M before the cut
$24.99
2k reviews
Mostly Positive
TanksAnime
M.A.R.S.
2021
Est. copies
≈ 29k–47k
4.3x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Mixed
Third-Person ShooterPvE
Making it Home
2021
Est. copies
≈ 992–2k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$9.99
40 reviews
Positive
BuildingSandbox
Careening
2025
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$218–$585 after Steam's cut $396–$900 before the cut
$7.99
4 reviews
4 user reviews
ActionRacing
Multi Turret Academy
2024
Est. copies
≈ 45k–73k
6.7x vs typical
SteamSpy 50k–100k
Est. revenue
$112k–$301k after Steam's cut $203k–$462k before the cut
$8.99
2k reviews
Overwhelmingly Positive
Early AccessTanks
Relic Odyssey : Ruins Of Xantao
2024
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$11k–$31k after Steam's cut $21k–$47k before the cut
$14.99
112 reviews
Very Positive
Early AccessController
EvoluShip
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$9.99
49 reviews
Mostly Positive
Action RoguelikeBullet Hell
Tokyo Warfare Turbo
2019
Est. copies
≈ 12k–20k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$51k–$138k after Steam's cut $93k–$212k before the cut
$14.99
432 reviews
Very Positive
TanksAnime

Sizing up your own game? See what its genre can realistically do before you build it.