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How many copies did Magician's Cat Diary sell?

Estimated copies sold
≈ 124–202
$136–$367 after Steam's cut $247–$564 before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Magician's Cat Diary out and predicted the genre from its 8 similar games. Every figure here, including Magician's Cat Diary's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 62k–117k
best case 1.1M (inZOI)
Games like Magician's Cat Diary

The middle of these games

≈ 62k–117k copies

≈ $163k–$780k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: inZOI at ≈ 807k–1.3M copies, ≈ $8.9M–$23.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 603 reviews in their first month; the spread ran 1 to 18k.
The genre you'd be entering
Your set
Your set clusters on Cats (7 of 8) and Life Sim (6 of 8).
The winners
Winners here lead with Life Sim + Character Customization, priced around $40. The breakout hits carry Character Customization + Sexual Content + Realistic; a typical game here doesn't.
The era
The games you compared span 2017 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

inZOI
2025
Est. copies
≈ 807k–1.3M
14x vs typical
SteamSpy 1M–2M
Est. revenue
$8.9M–$23.9M after Steam's cut $16.1M–$36.7M before the cut
$39.99
33k reviews
Mostly Positive
Life SimCharacter Customization
Screen Cat
2025
Est. copies
≈ 47k–76k
SteamSpy 50k–100k
Est. revenue
$13k–$34k after Steam's cut $23k–$53k before the cut
$0.99
2k reviews
Very Positive
CasualSimulation
Cat Cafe Manager
2022
Est. copies
≈ 79k–129k
SteamSpy 100k–200k
Est. revenue
$437k–$1.2M after Steam's cut $794k–$1.8M before the cut
$19.99
3k reviews
Very Positive
Meowjiro
2022
Est. copies
≈ 22k–35k
SteamSpy 20k–50k
Est. revenue
$30k–$79k after Steam's cut $54k–$122k before the cut
$4.99
868 reviews
Very Positive
CasualLife Sim
Cattails: Wildwood Story
2023
Est. copies
≈ 48k–78k
SteamSpy 50k–100k
Est. revenue
$264k–$710k after Steam's cut $480k–$1.1M before the cut
$19.99
2k reviews
Overwhelmingly Positive
CatsLife Sim
Animal Shelter
2022
Est. copies
≈ 103k–167k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$566k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
4k reviews
Very Positive
DogLife Sim
Cattails | Become a Cat!
2017
Est. copies
≈ 93k–150k
SteamSpy 20k–50k
Est. revenue
$382k–$1.0M after Steam's cut $694k–$1.6M before the cut
$14.99
3k reviews
Overwhelmingly Positive
CatsLife Sim
Witch Potion
2022
Est. copies
≈ 74–121
too small to compare
SteamSpy under 20k
Est. revenue
$20–$55 after Steam's cut $37–$84 before the cut
$0.99
3 reviews
3 user reviews
RhythmFamily Friendly

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