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How many copies did Nuke Them All sell?

Estimated copies sold
≈ 3k–5k
$9k–$23k after Steam's cut $16k–$36k before the cut
from 127 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Nuke Them All out and predicted the genre from its 8 similar games. Every figure here, including Nuke Them All's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 39k–173k
best case 1.3M (Company of Heroes 3)
Games like Nuke Them All

The middle of these games

≈ 39k–173k copies

≈ $233k–$4.2M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Company of Heroes 3 at ≈ 992k–1.6M copies, ≈ $16.4M–$44.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 885 reviews in their first month; the spread ran 109 to 13k.
The genre you'd be entering
Your set
Your set clusters on RTS (7 of 8) and Action RTS (5 of 8).
The winners
Winners here lead with Wargame + RTS, priced around $60.
The era
The games you compared span 2017 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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