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How many copies did Lazarus A.D. 2222 sell?

Estimated copies sold
≈ 620–1k
$851–$2k after Steam's cut $2k–$4k before the cut
from 25 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lazarus A.D. 2222 out and predicted the genre from its 8 similar games. Every figure here, including Lazarus A.D. 2222's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 104k–296k
best case 2.1M (VA-11 Hall-A: Cyberpunk Bartender Action)
Games like Lazarus A.D. 2222

The middle of these games

≈ 104k–296k copies

≈ $406k–$2.0M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: VA-11 Hall-A: Cyberpunk Bartender Action at ≈ 1.6M–2.6M copies, ≈ $6.6M–$17.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 803 reviews in their first month; the spread ran 790 to 1k.
The genre you'd be entering
Your set
Your set clusters on Choices Matter (5 of 8) and Cyberpunk (5 of 8).
The winners
Winners here lead with Cyberpunk + Visual Novel, priced around $15.
The era
The games you compared span 2016 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

VA-11 Hall-A: Cyberpunk Bartender Action
2016
Est. copies
≈ 1.6M–2.6M
8.6x vs typical
SteamSpy 500k–1M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.1M–$27.4M before the cut
$14.99
39k reviews
Overwhelmingly Positive
CyberpunkVisual Novel
Minds Beneath Us
2024
Est. copies
≈ 156k–254k
SteamSpy 200k–500k
Est. revenue
$860k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$19.99
6k reviews
Overwhelmingly Positive
CinematicAtmospheric
Whispers of a Machine
2019
Est. copies
≈ 58k–94k
SteamSpy 200k–500k
Est. revenue
$239k–$642k after Steam's cut $434k–$988k before the cut
$14.99
2k reviews
Very Positive
AdventurePoint & Click
American Arcadia
2023
Est. copies
≈ 105k–170k
SteamSpy 200k–500k
Est. revenue
$576k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$19.99
4k reviews
Very Positive
SingleplayerPoint & Click
Subsurface Circular
2017
Est. copies
≈ 67k–109k
SteamSpy 200k–500k
Est. revenue
$110k–$296k after Steam's cut $200k–$455k before the cut
$5.99
2k reviews
Very Positive
Visual NovelInvestigation
The Red Strings Club
2018
Est. copies
≈ 434k–705k
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$14.99
14k reviews
Very Positive
CyberpunkPixel Graphics
Neo Cab
2019
Est. copies
≈ 83k–135k
SteamSpy 200k–500k
Est. revenue
$342k–$921k after Steam's cut $623k–$1.4M before the cut
$14.99
3k reviews
Mostly Positive
Visual NovelCyberpunk
Chill Pulse
2024
Est. copies
≈ 119k–194k
SteamSpy 200k–500k
Est. revenue
$164k–$441k after Steam's cut $298k–$678k before the cut
$4.99
5k reviews
Overwhelmingly Positive
CasualUtilities

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