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How many copies did Songs2See sell?

Estimated copies sold
≈ 5k–8k
from 82 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Songs2See out and predicted the genre from its 8 similar games. Every figure here, including Songs2See's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–134k
best case 824k (Rocksmith® 2014 Edition REMASTERED LEARN & PLAY)
Games like Songs2See

The middle of these games

≈ 5k–134k copies

≈ $49k–$372k after Steam's cut

from ~517 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Rocksmith® 2014 Edition REMASTERED LEARN & PLAY at ≈ 628k–1.0M copies, ≈ $1.7M–$4.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 99 reviews in their first month; the spread ran 15 to 23k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Music (7 of 8) and Rhythm (7 of 8).
The winners
Winners here lead with Music + Education, priced around $10.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Incredibox
2021
Est. copies
≈ 147k–239k
11x vs typical
SteamSpy 200k–500k
Est. revenue
$202k–$542k after Steam's cut $366k–$834k before the cut
$4.99
6k reviews
Overwhelmingly Positive
CasualRhythm
Tribe XR | DJ Academy
2019
Est. copies
≈ 10k–17k
SteamSpy 20k–50k
Est. revenue
Free
Free
354 reviews
Mostly Positive
VRMusic
Rocksmith™
2012
Est. copies
≈ 88k–142k
2.7x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Very Positive
MusicSimulation
Paradiddle
2022
Est. copies
≈ 17k–27k
SteamSpy 20k–50k
Est. revenue
$116k–$311k after Steam's cut $210k–$479k before the cut
$24.99
679 reviews
Very Positive
VRMusic
FourChords Guitar Karaoke
2016
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
Free
Free
92 reviews
Mostly Positive
MusicCasual
Partitas
2021
Est. copies
≈ 893–1k
SteamSpy under 20k
Est. revenue
$243–$654 after Steam's cut $442–$1k before the cut
$0.99
36 reviews
Positive
CasualPuzzle
Maestro VR
2022
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$27k–$72k after Steam's cut $49k–$111k before the cut
$29.99
131 reviews
Mixed
Rocksmith® 2014 Edition REMASTERED LEARN & PLAY
2024
Est. copies
≈ 628k–1.0M
49x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$9.99
25k reviews
Very Positive
MusicEducation

Sizing up your own game? See what its genre can realistically do before you build it.