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wishvane

How many copies did Widow in the Endless Labyrinth sell?

Estimated copies sold
≈ 3k–5k
$14k–$37k after Steam's cut $25k–$58k before the cut
from 136 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Widow in the Endless Labyrinth out and predicted the genre from its 8 similar games. Every figure here, including Widow in the Endless Labyrinth's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 153k–1.4M
best case 4.9M (Enter the Gungeon)
Games like Widow in the Endless Labyrinth

The middle of these games

≈ 153k–1.4M copies

≈ $912k–$10.2M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Enter the Gungeon at ≈ 3.7M–6.1M copies, ≈ $15.4M–$41.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 273 to 15k.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (8 of 8) and Action Roguelike (7 of 8).
The winners
Winners here lead with Bullet Hell + Action Roguelike, priced around $15.
The era
The games you compared span 2016 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Lost Castle 2
2026
Est. copies
≈ 341k–555k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before the cut
$17.99
14k reviews
Mostly Positive
Early AccessMultiplayer
Skul: The Hero Slayer
2021
Est. copies
≈ 1.4M–2.3M
4.7x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.1M after Steam's cut $14.3M–$32.5M before the cut
$19.99
58k reviews
Very Positive
IndieAction
Enter the Gungeon
2016
Est. copies
≈ 3.7M–6.1M
7.3x vs typical
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.4M after Steam's cut $28.0M–$63.6M before the cut
$14.99
90k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
Blade Assault
2022
Est. copies
≈ 57k–93k
SteamSpy 200k–500k
Est. revenue
$282k–$757k after Steam's cut $512k–$1.2M before the cut
$17.99
2k reviews
Mostly Positive
ActionRogue-like
Voidigo
2023
Est. copies
≈ 121k–197k
SteamSpy 200k–500k
Est. revenue
$167k–$448k after Steam's cut $303k–$689k before the cut
$4.99
5k reviews
Overwhelmingly Positive
Action RoguelikeTwin Stick Shooter
Tiny Rogues
2022
Est. copies
≈ 266k–432k
SteamSpy 500k–1M
Est. revenue
$730k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$9.99
11k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
暖雪 Warm Snow
2022
Est. copies
≈ 968k–1.6M
3.2x vs typical
SteamSpy 1M–2M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
$17.99
39k reviews
Very Positive
Action RoguelikeRogue-lite
Going Under
2020
Est. copies
≈ 103k–167k
SteamSpy 200k–500k
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
4k reviews
Very Positive
Action RoguelikeDungeon Crawler

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